Taking a Long Break (to start anew?)


Hmm...I wonder if anyone ever reads these things, ah well. Anyways, as you've probably read the title, I'm going to be taking a long, needed break from working on Project Escapism as I've unfortunately hit a decline in motivation to continue right now. Seeing how buggy (and slightly unoptimized) the current demo is according to a couple of my playtesters. I'm supposed to feel a sense of accomplishment seeing how much I've learned from the prototype version, but for some reason I still muster the courage to feel proud of myself. It just left me wondering if game development is even the right hobby for me, as the whole point of making this game in particular was to push my boundaries a little and see what I'm capable of through my art and writing skills. And I'm just not under the right mindset to look into these issues myself seeing as I don't have the time necessary to learn more skills needed to polish my game further as I had just learned how to create my own music and make pixel art alone. It's always been a one-person job and I've been working on it one step at a time to ensure I don't push myself too harshly, but right now I can't help but feel like I wasted my time with this one. I'm not giving up on Escapism entirely (as I love the characters and my own worldbuilding) but like I said before, I'll return on it once my motivation comes back to me. In the meantime, I'm currently planning out characters and bringing back an old story of mine for another small game project. Without spoiling too much of what that project's going to behold, let's just say....it'll be pretty dark. Anyways, I should wrap this up before this turns into a boring essay heh, but I hope to return once I feel comfortable enough to share some more details, but for now, take care everyone. Peace.


Files

Project Escapism (Demo 2.1).rar 163 MB
Aug 29, 2023

Get Project Escapism (Demo 2.0!)

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